Coding

There are 627,000 open tech jobs in the U.S. alone and the majority are software developers or engineers. High demand means job opportunities.

Growing Coders, A K-12 Progression

Woz ED is a model for incorporating computational thinking in the K-12 classroom and accelerating the path to employment for students who choose coding as a career. Students start with block-based code in Kindergarten and transition to text-based code in middle school. Students may choose elective courses in their Junior and Senior year through concurrent enrollment with a nationally acclaimed Coding School and complete the requirement for their certificate shortly after graduation.

Level I - Grades K-2

Code Your World

Throughout this unit, students will be exposed to some of the aspects that a computer programmer would consider when coding a simple animation or game. Students will learn basic coding terms such as algorithm, conditional statements, loops, and events.

The goal of this kit is for students to begin thinking about how video games and computers function. Students will practice coding skills by playing with OSMO’s coding game as well as create an animation using Scratch Jr.

MATERIALS

• Osmo Coding Game Set (4)
• Osmo Starter Set (4)
• scissors (30)
• glue sticks (30)
• construction paper (1)
• deck of cards (4)
• Legos (1)
• Lego baseplates (4)
• Lego people (4)

COPIES OF

• Algorithm Cereal poster (1)
• Making a Sandwich worksheet (30)
• cards for Lego mazes (4 sets)
• Scratch Jr Cards (15 each)

***Requires iPad, Minimum 4 per kit

Level II - Grades 3-5

Coding with Color

The Coding with Color kit teaches students about programming. They learn that, in addition to different spoken and written languages existing, there are also many different programming languages being used. Programmers choose to learn specific programming languages based on what they will be creating.

In this kit, students will become the programmer and learn the Ozobot’s color language. They will then create color codes to move an Ozobot and teach science concepts. These codes will tell the robot how to dance and move down a catwalk, as well as how to engineer rescue plans.

MATERIALS

• ream of copy paper (1)
• Ziploc freezer bag (14)
• scissors (10)
• ruler (10)
• compass (12)
• protractor (10)
• Lego (1)
• Ozobot (18)
• Ozobot Skins (18)
• Ozobot marker set (23)

COPIES OF

• computer science unplugged activity (1)
• Ozocards (30)
• fashion show rubric (30)

*** Device Required – iPad, Minimum 4 per kit

Level III - Grades 6-8

Communication, Coding, and Mini Sphero

This STEAM kit will teach students to code Mini Sphero through drawing, block, and text coding. Students will explore various types of communication and relate them to the ways they can communicate with Mini Sphero. As students start to learn coding, they will discover how to relate block coding to text code. In addition to coding and communication, students will expand their knowledge of geometry and physics concepts

MATERIALS

• Mini Sphero (15)
• student journals (30)
• rulers (15)
• construction paper (1)
• glue sticks (12)
• transparent rulers (10)
• painter’s tape (12)
• flexible straws (1 pack)

COPIES OF

• Morse Code Chart (15)
• Exit Ticket (30)
• QR Codes for Module 1 (1)
• Nautical Flag Chart (15)
• Presentation Rubric (10)

*** Device Required – Tablet – minimum 15 per kit

Level IV - Grades 9-12

Coding Foundations

Students in this course will gain the core knowledge needed to program in any language. They will begin by exploring programming including variables, input and output, conditions, loops, and expressions and quickly move on to using block coding to code sprites as well as a Raspberry PI and Breadboard. Students will take their skills to the next level by coding an Android App. With this practical introduction to computer science concepts, students will be prepared to take their knowledge of programming to the next level.

MATERIALS

• Raspberry Pi (15)
• Raspberry Pi Starter Kit (15)
• 32GB Micro SDHC UHS-I Card (15)
• 7 inch Monitor (15)
• Keyboard (15)
• mouse (15)
• flash drive (15)
• timer
• ream of paper

COPIES OF

• Quiz – Thinking Like a Computer (30)
• Code.org Name Tracking Sheet (1)
• Scratch Help Handouts (30)
• Broadcasting Handout (30)
• Story Grading Rubric (30)
• Story Peer Review Instructions (30)
• Story Voting Ballot (30)
• Guided Practice – Pong Game (30)
• Game Grading Rubric (30)
• Game Peer Review (30)
• Game Play (30)
• Raspberry Pi Breadboard Assignment 1 (30)
• Raspberry Pi Breadboard Assignment 2 (30)
• Raspberry Pi Breadboard Assignment 3 (30)
• Raspberry Pi Use and Safety Quiz (30)

*** Device Required – Any – minimum 15 per kit

How Can We Help You?

We are passionate about introducing students to careers in technology. Let us know how we can help you today!

PINK Dot

Did you notice the pink dot in the upper right hand corner of our lessons?