Mobile Development

Mobile devices have become ubiquitous. Two-thirds of the world’s population are connected to a mobile device. That’s more than 5 billion unique mobile subscribers. The mobile application industry is booming, with total revenues from mobile apps projected to reach $99 billion by 2019.

Growing Mobile Developers, A K-12 Progression

Woz ED is a model for incorporating computational thinking in the K-12 classroom and accelerating the path to employment for students who choose mobile development as a career. Students start with mobile game development using Bloxels in Kindergarten and transition into creating an app using App Lab in middle school.

By high school, students use high-level and scripting languages to program an app in App Inventor. Students may choose elective courses in their Junior and Senior year through concurrent enrollment with a nationally acclaimed school and complete the requirement for their certificate shortly after graduation.

Level I - Grades K-2

Mobile Development

Mobile devices are a common means of accessing technology. This kit will expose students to the basic skills needed for mobile development while providing the satisfaction of a functioning program within the timeframe of a class period. Students will explore algorithms through Unifix cubes and practice testing and debugging a program using Bitsbox. They will create an engaging game through Bloxels using a story developed by the class to spark interest and create excitement for the game. Upon completion of the Mobile Development Level I Kit, students will have created multiple functioning mobile applications that can be shared with family and friends.

MATERIALS

• Unifix Cubes (15)
• colored pencils (30 )
• Bitsbox Animal House deck of cards (15 sets)
• Bloxels (15)

COPIES OF

• Algorithm Record Sheet (30)
• Loop Record Sheet, (30)
• Block Color Guide (15)

*** Device Required – Tablet or Chromebook – Minimum 15

Level II - Grades 3-5

Mobile Development

Mobile devices are a common means of accessing technology. This kit will expose students to the basic skills needed for mobile development and culminate by providing the satisfaction of developing a functioning program within the timeframe of a class period. Students will explore a coordinate plane and how it may change in computer programming systems. Using Bitsbox, students will practice testing and debugging a program. Bloxels will allow students to not only familiarize themselves with the elements of a functioning mobile application, but also practice planning the development of a program by including others’ perspectives and considering user preference. Upon completion of the Mobile Development Kit, students will have created multiple functioning mobile applications that can be shared with family and peers.

MATERIALS

• masking tape
• cups for holding coordinates (2)
• ruler (30)
• pencil (30)
• colored pencils (30)
• Bitsbox Animal House deck of cards (15)
• Bloxels (15)

COPIES OF

• X-Labels Paper
• Y-Labels Paper
• Coordinate Plane Ordered Pair (30)
• Block Color Guide (15)
• Interview Sheet (30)

Level III - Grades 6-8

Mobile Development

Development Level III Kit will engage students in important aspects of the app design process. Students will be encouraged to plan for the creation of an app by exploring purpose, functionality, and design. They will build paper and digital prototypes, gain feedback from peers, and make changes to improve their designs before using App Lab by Code.org to create final versions of their apps. Students will also experience augmented reality (AR) and be given an opportunity to create an AR experience of their own.

MATERIALS

• Merge Cube (30)
• HP Reveal App (30)
• Sit with us App (30)
• InvisionApp (30)
• index cards
• Crayola Markers (12)
• Crayola Bulk Erasable Colored Pencils (12)
• Sticky notes (24)
• Pencils (30)

*** Device Required – Computer and Tablet – Minimum 15

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PINK Dot

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